Displaying posts tagged with

“spawn”

Dynamic AI Creator OpFor Zones for JCOVE Lite

Dynamic AI Creator ( DAC ) Using DAC to spawn OpFor AI is exactly the same as I’ve done for civilians, but with more options and potential. This week I’m going to create three OpFor spawn zones and link two of them together. I’ll build on the mission I created last week, so see this […]

Dynamic AI Creator for JCOVE Lite

Dynamic AI Creator ( DAC ) DAC is a suite of scripts originally created for Operation Flashpoint by the folks over at Mapfact.net then later ported to ArmA. At it’s most basic, DAC allows the mission builder to dynamically spawn groups of AI and waypoints, but DAC’s features are many. Too many to list, so […]

Creating a Simple Mission – Part 4

Spawning Random Groups One of the functions (BIS_fnc_spawnGroup) BIS has provided allows you to spawn a random group or any group listed under the group (F2) function. For my mission I’d like to spawn a random OPFOR  group of 12 units and have them patrol the town. I put a game logic where I wanted […]