Displaying posts tagged with

“Arma II”

Cities with the Arma II Warfare Module.

How to use the Arma II warfare module with Cities. If you are trying to build a warfare mission on a custom map, it is possible that the map has no city locations configured on it. This is the case with the Beta 10×10 Helmand Valley by Kinno that I started building my warfare mission […]

How to Setup the Arma II Warfare Module.

Setting up the Arma II Warfare Module on a Custom Map. For this example I’m going to use the beautiful 10×10 Helmand Valley by Kinno. Its a big download requiring two other maps but its a nice looking map and a warfare mission on it could be fun. In the Mission Editor To start creating […]

Creating an Airport Factory in Arma II Warfare

Using a script to Create an Airport Factory I was poking around in the Warfare example missions last night and noticed how BIS was using the Airport factory. The Warfare 1 Editing Guide What I realized was that the Warfare 1 scripts from ArmA are available in the Warefare Module in Arma II. In this […]

Web Based Mission Builder for Arma II & ArmA

Online Mission Builder William has created a thing that I can only describe as brilliant. A web based, drag and drop, combined arms mission planner/mission generator. What is Planned Assault? What William hasn’t done is replicate the ArmA/Arma II mission editor on a web site. It’s more abstract than that. With 10 simple steps you […]

Guard Waypoint

Guard Waypoint The guard waypoint is used to instruct one or more AI groups to defend a particular location. Only one group will defend the location at a time, but when the first group is defeated the second will move in to defend. The guard waypoint is designed to be used with the ‘Guarded by‘ […]