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Mission Editing

Arma II mission editing.

Random City Ownership In The Arma II Warfare Module.

How To Set City Ownership With Random Start Locations. Last week I played with setting City ownership in the Warfare module using location game logics synchronized to individual cities. If you are using random start locations static city ownership at the start may not be what you want for your mission. The Warfare module offers […]

Setting City Ownership in the Arma II Warfare Mission.

How to Change City Ownership at the Start of a Custom Warfare Mission. By default the Arma II Warfare Module sets town or city ownership at the start of the mission. If you would like to change who controls a city at the start of your custom Warfare mission this can be done either with […]

Creating Arma II Warfare Starting Locations.

How to create starting locations for the Warfare Module. If you are building a Warfare Mission on a custom map you may find that the map maker has not configured any start locations for the Warfare Module. Without these your mission will always spawn the player at the exact location the unit was placed in […]

Cities with the Arma II Warfare Module.

How to use the Arma II warfare module with Cities. If you are trying to build a warfare mission on a custom map, it is possible that the map has no city locations configured on it. This is the case with the Beta 10×10 Helmand Valley by Kinno that I started building my warfare mission […]

How to Setup the Arma II Warfare Module.

Setting up the Arma II Warfare Module on a Custom Map. For this example I’m going to use the beautiful 10×10 Helmand Valley by Kinno. Its a big download requiring two other maps but its a nice looking map and a warfare mission on it could be fun. In the Mission Editor To start creating […]