Displaying posts published in

October 2012

BIS_WF_AddUnitData

Description Used to add units to a Warfare factory. If the unit already exists, the values will be updated. Parameters: Side – East, West, or Resistance Type – “Barracks”, “Light”, “Heavy”, “Aircraft”, “WingedAircraft”, “Depot”. Classname – Config classname (Example “USMC_Soldier” or “RU_Soldier”). Cost – Cost of unit. Empty cost for vehicles. Build time – Time […]

Adding Units to Warfare Factories

A while back I did a series of posts explaining how to add custom units to the Warfare modules’ Aircraft factory. see customizing-the-warfare-aircraft-factory-part-1 customizing-the-warfare-aircraft-factory-part-2 customizing-the-warfare-aircraft-factory-part-3 It was long and involved and while correct, there is an easier way. So if you haven’t read those posts, read this one first and decide which one works for your mission. The premise for this […]