Displaying posts published in

June 2010

Cities with the Arma II Warfare Module.

How to use the Arma II warfare module with Cities. If you are trying to build a warfare mission on a custom map, it is possible that the map has no city locations configured on it. This is the case with the Beta 10×10 Helmand Valley by Kinno that I started building my warfare mission […]

Twitter Digest for 2010-06-21 to 2010-06-27

db’s Sandbox: Arma Twitter Digest for 2010-06-21 to 2010-06-27

How to Setup the Arma II Warfare Module.

Setting up the Arma II Warfare Module on a Custom Map. For this example I’m going to use the beautiful 10×10 Helmand Valley by Kinno. Its a big download requiring two other maps but its a nice looking map and a warfare mission on it could be fun. In the Mission Editor To start creating […]

Twitter Digest for 2010-06-14 to 2010-06-20

db’s Sandbox: Arma Twitter Digest for 2010-06-14 to 2010-06-20

DAC AI Artillery Support for JCOVE Lite

How to setup the Dynamic AI Creator script for AI artillery support. Unlike support for the player, AI artillery support calls with DAC are not accomplished with just one script call. Internally DAC will handle when the artillery is called by the AI. What is called is specified in the zone configuration, DAC_Config_Behaviour.sqf and DAC_Config_Arti.sqf. […]